Senior 3D Artist with 10+ years of experience in AAA and Mobile games. Specialized in Technical Optimization and Advanced Production Workflows to ensure peak performance and visual excellence.
I am a Lead 3D Artist and Optimization Specialist with 10+ years of experience across AAA (Ascended Studio), mobile development (OOMOVIL, Aeria), and console (PS3). My core focus is asset optimization and the implementation of advanced workflows, ensuring visual excellence is always paired with peak real-time performance.
My expertise spans the complete asset creation lifecycle: High/Low Poly Modeling, Rigorous Retopology, Advanced PBR Texturing, Advanced Rigging, and pipeline optimization for real-time engines like Unreal Engine 5 and Unity 3D, now enhanced with AI-driven automation.
NVIDIA Deep Learning Institute Certified in "Fundamentals of Deep Learning", specializing in the integration of AI tools (Stable Diffusion, ComfyUI, Custom GPTs) to solve complex technical art hurdles and optimize production speed.
As a **3D Art & Design Professor** since 2020, I train the next generation of artists, focusing on:
(UNIVA, UNIAT, and Tecnológico de Monterrey)
Ascended Studio | AAA & Mobile Games (Remote)
Aeria Canada Studio | Survival Crafting & FPS Titles
OOMOVIL | VR/AR & Mobile
HYPNIC | Independent Studio
UNVIA, UNIAT, Tec de Monterrey | Technical Instruction
Kaxan Games | Console (PS3)
Showcasing expert Technical Art, commercial gaming success, and mobile innovation.
Unity 6 (URP) Scene Assembly and technical environment direction. Focused on peak performance for high-fidelity mobile worlds.
High-end character production. Specialized in Advanced Custom Rigging and High-to-Low poly pipelines for supernatural characters.
Modular stylized weapon systems. Implemented robust Unity Prefab Pipelines and automated assembly logic for mobile.
Rapid Unity Scene Assembly for production-speed titles. High-performance technical art for lightweight mobile assets.
Complex Interactive Rigging for flight components. Functional Unity prefabs developed for immersive 360° AR/VR apps.
Stylized character technical design. High-fidelity sculpting and PBR Texture Optimization for performance-critical games.
Explore more technical workflows on ArtStation:
Full PortfolioLet's discuss how my expert 3D modeling and asset optimization can elevate your next AAA or immersive project.
Email (Best for hiring)
diego.a.jimenez@live.com.mx